Connect with the Unreal Engine community online

Although many physical events around the world are on hold, there are plenty of places to connect with the Unreal Engine community online. From forums, to webinars, livestreams and full-on virtual events, our community of creators is continually staying active. Below is a listing of permanent resources and online activities that we’d love to invite

Forging new paths for filmmakers on The Mandalorian

Having spent the last 15 years as a game engineer and technical lead at Epic Games, I’ve learned firsthand that rapid feedback loops are critical for successful creative collaborations. The quick iteration, spontaneity, and sense of shared purpose that comes from working closely together is irreplaceable. At Epic, we go to great lengths to give

Killsquad combines elements of Diablo, L4D, and fighting games to deliver a fresh experience

At first glance, Killsquad may look like a Diablo-esque isometric co-op action game, and while the title creatively incorporates elements from Left 4 Dead, MOBAs, and more—the combination of these features result in an overall package that feels both fresh and original. Developed by Barcelona-based studio Novarama, the top-down title eschews traditional mouse movement in

How Darksiders Genesis successfully reinvented itself as a co-op isometric action game

Airship Syndicate took bold development steps with Darksiders Genesis. Not only is it the first game in the venerated series to include co-op, but the title eschewed the third-person perspective in favor of a top-down isometric view. This new, fresh direction garnered the game great reviews with GamingTrend stating, “Darksiders Genesis is by far the

GDC 2020 games booth announced

Update: Here at Epic we were excited about participating in GDC 2020. Regrettably, uncertainty around health concerns has made it unviable to send our employees, and so we have made the difficult decision to withdraw attendance. Stay tuned for Epic news and more through other channels. Today, we’re excited to announce that we’ll once again

Webinar: Importing and working with external assets in Twinmotion

We recently hosted the live webinar Importing and working with external assets in Twinmotion. If you missed it, no problem! The replay is available right here. In this webinar, Technical Evangelist Craig Barr dives into common workflows and provides tips for working with external assets in Twinmotion. He takes you through the requirements and file

Featured free Marketplace content – February 2020

In an ongoing partnership with Unreal Engine Marketplace creators, select content is available for free to the Unreal community each month, giving artists, designers, and programmers access to additional resources at no extra cost. Check out this month’s great selection below! February’s featured free content: Amplify LUT Pack | Amplify Creations Color grade and set

Winners and nominees dazzle audiences at the VES Awards 2020

It was a magical night at the 18th annual Visual Effects Society (VES) Awards, as artists and industry luminaries from around the world came together to celebrate the craft of visual effects across film, television, commercials, animation, video games, and beyond. The Unreal Engine community continued to raise the bar for VFX over this past