Steven Goodwin, AKA Marquis de Geek created an entertaining game where you control a spaceman climbing down some sort of mine shaft. On the way, he must collect some sort of glowing star-rock things and avoid spikes by jumping from one side of the cavity to the other. Unlike some other games where you can simply control the position of your character through continuous left/right controller presses, once spaceman jumps, he’s committed to traveling to the other side. It’s an interesting — and perhaps more realistic — movement method, and a perfect scenario for an alternative control scheme.
LEDs were also added to each pressure mat to indicate their states, which aren’t technically required, but should make things a bit more fun — and easier to troubleshoot. You can see it demonstrated in the video below, and code for the game is available here.
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Author: Jeremy S. Cook